Morendal 8 Posted February 22 Hello, dear players! This is the first post in this thread, where I will briefly explain how our connection system works and how we establish a secure connection between the client and the server! Currently, an encrypted UDP and TCP connection is established between the client and the server. Additionally, the client almost never connects directly to the server; it always connects to proxy servers! After authorization, you can always observe only one server! During the authorization process, you are assigned the nearest proxy server with the lowest ping! Thank you for your attention! Share this post Link to post