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Fighting Cheaters in MMO!

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Good day, dear players!

Today, we’re going to talk about combating cheaters in our beloved game, Dalam World! To begin with, we must understand that cheaters essentially alter the game client to gain an unfair advantage, so we need to ensure that players cannot modify the game client!

Now, let’s get started. Nowadays, there are a ton of different protections and anti-cheat systems, but let’s be honest—none of them really work. Essentially, anti-cheat developers sell you protection while simultaneously developing new cheats! If you don’t buy or renew your anti-cheat protection, they release free cheats for your game. 

Paying anti-cheat developers is like paying a hacker every month to avoid being hacked. Yet, you’re integrating their libraries into your project, giving them access to your system, and paying them for this privilege. Many projects and games have been destroyed as soon as developers run out of money to support their anti-cheat!

We’ve taken a different approach and developed our own anti-cheat system—simple but reliable. We designed it to run on the server rather than on players’ computers. Here’s how it works: Player -> Proxy Server -> Anti-Cheat -> Server! 

The anti-cheat checks traffic and the game client’s logic, only sending the information that the player should have. Any request for additional information that could be considered cheating results in an immediate disconnect from the server. If this behavior continues, the player is sent to a safe zone (a prison where they can’t harm other players) while their client is tested for cheats. If cheats are found, the time spent in this zone increases. There are also some very interesting elements in the development of the anti-cheat that have allowed us to minimize the risk of cheating.

We designed the game so that players don’t get banned but simply cannot play with cheats, since banning players isn’t our goal. Essentially, cheats won’t work in the game, and if a player downloads cheats, they simply won’t be able to use them.

Now, briefly about bans: the game includes bans and blockages, but we’ve set it up so that players trying to ruin the experience for others cannot do so while still remaining in the game.

Our game world, Dalam World, is very interesting and vibrant, which is why we've made the game in such a way that no one, not even cheaters, can ruin it!

Our philosophy about blockages is that they are insignificant since a player can create a new account, bypass hardware binding systems, etc. However, by using such protections, we complicate the game for legitimate players, which we absolutely do not want to do! Therefore, we will not introduce such limitations.

We’ve set everything up so that cheats cannot be used, without affecting genuine players!

Thank you, dear players of Dalam World, for your interest in the game! See you this summer at the opening! We’re waiting for you on July 16, 2026, in the game!

 

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